Archive for category strategy

Xbox 360 | GDC Awards live broadcast tops GameSpot’s complete GDC coverage

[UPDATE] Thursday’s Game Developers Choice Awards ceremony still to come at San Francisco event; Wednesday saw debut of PlayStation Move; write-ups of Meier, Pardo, Molyneux, Pitchford, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full schedule & Sony press briefing video inside. SAN FRANCISCO–The 2010 Game Developers Conference began today with the Independent Games Summit kickoff , a session on “guerilla” development , and a (very) brief talk by Caleb Arseneaux from Scribblenauts developer 5TH Cell

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Xbox 360 | GDC Awards live broadcast tops GameSpot’s complete GDC coverage

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Xbox 360 | Splinter Cell: Conviction Last Stand Mode Hands-On

We face off against endless waves of terrorists and learn a thing or two about stealth in Conviction’s new multiplayer mode.

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Xbox 360 | Splinter Cell: Conviction Last Stand Mode Hands-On

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PC | Splinter Cell: Conviction Last Stand Mode Hands-On

We face off against endless waves of terrorists and learn a thing or two about stealth in Conviction’s new multiplayer mode. While we’ve already seen what the first 20 minutes of Sam Fisher’s latest adventure has to offer, publisher Ubisoft has kept many of the new multiplayer modes away from our grubby little mitts. One such mode is Last Stand, which is Conviction’s take on the endless-wave gameplay featured in Gears of War 2’s Horde mode and Halo: ODST’s Firefight mode.

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PC | Splinter Cell: Conviction Last Stand Mode Hands-On

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PC | Civilization V Impressions – First Look

2K Games and Firaxis finally show Civilization V at GDC 2010. Get the details here.

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PC | Civilization V Impressions – First Look

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PC | Civilization V Impressions – First Look

2K Games and Firaxis finally show Civilization V at GDC 2010. Get the details here.

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PC | Civilization V Impressions – First Look

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PC | GDC Awards, Sony press briefing streaming live on GameSpot

Thursday’s Game Developers Choice Awards ceremony and Wednesday’s suspected motion-controller unveiling top coverage of San Francisco event; write-ups of Meier, Pardo, Molyneux, Pitchford, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full schedule inside. SAN FRANCISCO–The 2010 Game Developers Conference began today with the Independent Games Summit kickoff , a session on “guerilla” development , and a (very) brief talk by Caleb Arseneaux from Scribblenauts developer 5TH Cell . Tomorrow morning, the main conference will start with a series of presentations, including talks by BioWare co-founder and CEO Dr.

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PC | GDC Awards live broadcast tops GameSpot’s complete GDC coverage

[UPDATE] Thursday’s Game Developers Choice Awards ceremony still to come at San Francisco event; Wednesday saw debut of PlayStation Move; write-ups of Meier, Pardo, Molyneux, Pitchford, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; full schedule & Sony press briefing video inside. SAN FRANCISCO–The 2010 Game Developers Conference began today with the Independent Games Summit kickoff , a session on “guerilla” development , and a (very) brief talk by Caleb Arseneaux from Scribblenauts developer 5TH Cell

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iPhone/iPod | Raising indie awareness through game design – Keynote

GDC 2010: Tiger Style co-owner Randy Smith advocates immediacy, depth as a way to elevate the status of small-scale developers. Who was there: Tiger Style Games co-owner Randy Smith delivered the 2010 Independent Game Summit keynote address at this year’s Game Developers Conference .

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Xbox 360 | Toy Soldiers Review

This beautifully presented WWI-themed tower defense game will have you coming back again and again.

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Xbox 360 | Toy Soldiers Review

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DS | 5th Cell keeping vision in video games

GDC 2010: Scribblenauts developer talks about staying true to the studio’s vision, even when it meant walking away from all the business they had. Who was there: Caleb Arseneaux, producer at Scribblenauts and Drawn to Life developer 5th Cell, appeared during the Game Developers Conference Mobile and Handheld Summit to give a presentation on his studio’s experiences going “From Mobile to Handhelds & Beyond.” Max may not look like much here, but he’s representative of 5th Cell’s uncompromising vision.

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DS | 5th Cell keeping vision in video games

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