GDC 2010: Ubisoft Montreal’s Richard Rouse III explains how reminiscence, amplification through abstraction, transformation, loss, and nostalgia can make games emotionally poignant. (SPOILER WARNING: This article contains spoilers about the endings of Fallout 3, BioShock, Portal, and several films and television shows.

Go here to read the rest:
Amiga | Five ways games can make you cry
